Tag Archives: apple

RØDE Mic: High quality recording with iPhone or iPad

Interested in high resolution recording with an iOS device? It may be worth checking out the RØDE iXY which for $199 gets you a pair of cardiod capsule microphones which attach to the docking port on your iPad or iPhone (note that you will be holding your device upside down though it hardly matters).

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Using the associated app you can record at 24-bit/96Khz – good enough to allow some further processing while retaining high quality.

Suggested uses are recording concerts, broadcasting, or attaching to a camera for video with superior sound (though it might be easier to use a conventional external microphone).

Currently I travel with a separate device for recording so something like this is interesting. On the other hand, the recorder I use is small and light, the batteries last for days, and I can plug in any external microphone or use the one built-in. Still, an advantage of the RØDE iXY approach is that you get to use a lovely colour app for recording, and have one less device to keep charged up on the road.

I am done with laptops

2012 was the year I lost interest in laptops. It happened in February, when I was in Seattle and purchased a Samsung Windows 7 Slate for the purpose of testing Windows 8.

This Slate has an Intel Core i5 CPU and is a flawed device. With Windows 7 it was particularly bad, since Windows 7 is not much fun for touch control. Windows 8 is much better, though now and again the screen will not respond to touch after being woken from sleep, and a cold reboot is needed.

That said, performance is fine, and the Slate has a couple of characteristics which I like. One is small size. It fits easily in almost any bag. In fact, I can put this Slate, an iPad and a Surface RT in a bag and they take up no more room that with a typical 15.6” laptop.

The second is convenience. If you are travelling, a laptop is an awkward and unsocial thing. I have come to dislike the clamshell design, which has to be unfolded before it will work, and positioned so that you can type on the keyboard and see the screen.

I do not pretend that desktop Windows has a great user interface for touch control, but I have become more adept at hitting small targets in the likes of Outlook. In addition, many tasks like browsing the web or viewing photos work fine in the touch-friendly “Metro” personality of Windows 8.

What about when you need to sit down and do some serious typing, coding, or intricate image manipulation? This is when I pull out a keyboard and mouse and get something similar to a laptop experience.

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The above shows my instant coffee-shop office, with wireless keyboard and mouse, and internet connection through mobile phone. Though I have abandoned the keyboard and mouse shown, preferring a Bluetooth set I picked up late last year which leaves does not require a free USB port.

I am not sure why I would ever want another laptop. When in the office, I prefer a PC under the desk to a laptop on the desk. A tablet, whether Windows, Android or iOS, works better for mobility, even if mobility means watching iPlayer in the living room rather than travelling around the world.

Nor do I like hybrid tablets with twisty screens and keyboards, which lose the simplicity and instant usability of the tablet concept. I make an exception for Microsoft’s Surface RT, particularly with the touch keyboard cover, which does not get in the way or take up significant space, but does form a usable keyboard and trackpad when needed. There will always be an advantage to using a physical keyboard, since even if you get on fine with a soft keyboard there is no escaping the large slice of screen it occupies. Well, until we can type with detected thought processes I guess.

I am told that an iPad with a Logitech Ultrathin keyboard is also a nice combination, though I have not tried this yet.

Android up, Apple down, Microsoft so near, so far: 2012 in review

What happened in 2012?

Windows 8

Whether you regard it as the beginning of the end for Windows, or a moment of rebirth, for me it was the year of Windows 8. Microsoft’s new Windows is fascinating on several levels: as a bold strategic move to make a desktop operating system into a tablet operating system, or as an experiment in how much change you can make in an established product without alienating too many of your customers, or as the first mainstream attempt to create an “immersive” user interface where users engage solely with the content and have to make an effort to summon menus and tools.

The context is also gripping. Microsoft’s desktop monopoly is under attack from all sides. Apple iPad and Google Android tablets, cloud apps that make the desktop operating system irrelevant, Mac OSX computers and laptops that have captured the hearts of designers and power users. Windows still dominates in business computing, but the signs of encroachment are there as well, with reports of iPad deployments and a shift in focus away from desktop apps.

Windows 8 is intended as the fix, making Windows into a first-class tablet operating system and establishing a new app ecosystem based on the Windows Runtime and the Windows Store.

How is it going so far? Not too well. App developers have not flocked to the platform. Users who were happy with Windows 7 have been bewildered. Most seriously, the Windows ecosystem of OEM vendors and general retailers has failed to adjust to the concept of Windows as a tablet operating system, treating it more as a somewhat awkward upgrade to Windows 7.

The work of Windows President Steven Sinofksy in overseeing the engineering and design of Windows 8 and delivering it on schedule has been amazing. He kept his team focused and shipped a release of Windows that is faster and with nice improvements on the desktop side, as well as offering a tablet personality designed for touch-first, in which apps are securely sandboxed and easily installed from an online store.

At the same time, it is easy to see ways in which Microsoft bungled Windows 8.

  • Why was Microsoft so unrelenting with its “immersive” UI that it would not tolerate an option to show things like time and battery status on screen all the time, or three dots for “more” so that users will more easily discover the app bar, as suggested by Paul Thurrott?
  • Why did Microsoft spend mind-stretching amounts on advertising for Windows 8 and for Surface RT tablets, but not allocate enough budget to create a decent Windows 8 Mail app, for example? The current effort is a constant annoyance, especially on the Surface where there is no alternative.
  • Why did Microsoft expend so much effort pumping up the number of apps in its Store, but so little effort nurturing quality? Very few outstanding apps were available at launch, and even now they are hard to find.

I say this as as someone who likes Windows 8 overall. The strategy makes sense to me, but the execution in some critical areas has been disappointing. So near but so far.

 

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The sudden departure of Sinofsky immediately after the Windows 8 launch was unfortunate; a significant loss of a person with both vision and the ability to implement it.

That said, despite all the difficulties Microsoft has now launched this radically different version of Windows; it is over the first hump and provided that the company keeps its nerve, it can focus on refining the platform and creating compelling new apps that will persuade users to explore it. Further, users who have the patience to learn a few new ways to navigate Windows will discover that it is a decent upgrade, with strong features like Hyper-V, improved file operations, Windows to Go and more.

It is tablets that matter though. Tablet usage will continue to grow, and if Microsoft cannot establish Windows as a tablet platform, its further decline is inevitable.

Does CEO Steve Ballmer have a grip on this huge, dysfunctional, brilliant, frustrating company? Maybe 2013 will answer that question definitively.

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Surface RT

2012 also saw the launch of Microsoft’s first own-brand tablet. It is high quality, exceptionally strong, with long battery life thanks to its ARM processor and supported by keyboard covers that let you flip it between touch and keyboard/trackpad without making the device too bulky or complex.

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Three things, no make that four things, have prevented Surface RT from taking off as Microsoft hoped:

1. Performance is barely adequate. It is usable, but Office is sluggish with large documents and apps are noticeably less responsive than on x86 Windows 8. That said, the NVIDIA Tegra 3 chipset is capable of fast graphics, and some games run surprisingly well, so it is not all bad.

2. The lack of strong apps affects Windows RT devices like Surface more than x86 Windows 8, since you cannot install desktop apps. Yes, it is a new platform, but Microsoft could have done better.

3. There is too much desktop in Windows RT and therefore in Surface RT, making the device more complex than it should be.

4. Microsoft has not yet established Windows 8 as a tablet platform in public perception, nor yet provided the apps that make it work fully as a tablet platform. One consequence is that when someone goes out to buy a tablet, they do not think of Surface RT as a candidate; it is iPad or Android. Another consequence is that reviewers tend to evaluate Surface RT as Windows rather than as a tablet. Considered as Windows, it is weak compared to x86 builds.

Despite all the above, I often slip Surface RT into my bag when travelling. The combination of small size, keyboard cover, long battery life, and Word and Excel is a winner for me. Surface RT 2, with faster performance and a more mature app platform could be great, if the product makes it to a second edition.

Apple: a bad year

2012 was a bad year for Apple. On one level everything is fine, with iPads and iPhones selling like fury, and the successful launch of iPad Mini. What changed though is that the concern of the late Steve Jobs, that Android is close enough to iOS to capture a lot of its market, became a reality. Android is the bestselling smartphone platform and Android tablets, led by Google Nexus and Samsung Galaxy, will likely overtake iPad for the same reasons: better value, more vendors, faster innovation. There was plenty of litigation in 2012 as Apple sought to protect its inventions, but despite some legal successes, Android has continued to grow and it looks unlikely that court action will do much to impede it. Another problem for Apple is that price pressure makes it difficult to sustain the high hardware margins which have made the company so profitable.

The other Microsoft

The Windows 8 drama caught our attention, but Microsoft has been busy elsewhere, generally with better success. The most significant development was the transformation of the cloud platform, Windows Azure from an also-ran to a compelling contender (though still small relative to Amazon), thanks to the addition of IaaS (infrastructure as a service), or plain old Windows VMs, along with a new management portal that makes the service easier to use.

Microsoft also released Server 2012, a substantial upgrade to Windows Server particularly in Hyper-V, but also in storage, remote access, server management, and general modularisation.

Windows Phone had a mixed year, with a sage in sales when Microsoft announced that Windows Phone 7 devices will not be upgradeable to Windows Phone 8, but ending more positively with relatively strong (in the context of a market dominated by iOS and Android) sales for new Windows Phone 8 devices.

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It was a good year for Office 365, on-demand Exchange and SharePoint, which is now an obvious choice for small businesses migrating from Small Business Server and a plausible choice for medium and larger businesses too.

2012 also saw the launch of Office 2013. I am not so sure about this one. It is meant to be the version of Office that is touch-friendly and cloud-centric. It is not too bad, but with its washed-out appearance and various annoyances it hardly seems a compelling upgrade. Office needs a “Windows 7” release, one where Microsoft focuses on what Office users find slow and/or irritating and sets out to fix the issues.

Adobe’s cloud and HTML transformation

Microsoft took too much of my attention in 2012, something I hope will change in 2013, but one company which caught my attention was Adobe. Without great fanfare, it has successfully switched the business model for the Creative Suite (PhotoShop, Premiere, Dreamweaver and so on) which forms the largest part of its business to a subscription-based model with cloud delivery and additional cloud services. It has also moved its technical platform away from Flash and towards HTML with less pain that I had expected, and is coming up with interesting new tools in its Edge range. Most impressive.

RIM and Blackberry: all to prove in 2013

2012 was painful for RIM, which saw interest in its Blackberry platform decline to the point where many now consider it of little relevance in mobile, but mitigated by intense effort to engage its developer community in preparation for the launch of Blackberry 10 devices at the end of January 2013. It may be too late; but the new OS does have attractions, especially in business where there is innovation in the way it separates business and personal use of a single device. Is Windows Phone or Blackberry 10 the third mobile platform after iOS and Android, or will these two stragglers simply weaken each other while Apple and Google dominate?

Amazon web services: fast pace of innovation

Amazon dominates the IaaS market and with good reason: relatively low prices, high quality of service, and fast pace of innovation. It was this last that most impressed me when I attended an update last November. Amazon prefers to talk to developers and businesses rather than the press, and its services are perhaps under-reported relative to its competitors. An impressive operation, with an inspiring CEO.

Google the winner in 2012

It may not have vanquished Facebook, but of all the tech giants Google has had the best year, with sustained success in search and advertising, huge Android sales and the establishment of the operating system on tablets as well as smartphones, thanks to Samsung and Google’s own efforts with the Nexus range. Google also won some kudos versus Apple following the iOS 5 maps debacle, with Apple’s own mapping efforts found wanting.

Not everything has worked for Google, yet. The web-centric Chromebooks are out there, but whether there is much appetite for netbooks that run everything in the browser is an open question; there are security advantages to this computing model, but users would rather have Android with its rich app ecosystem and greater freedom.

How will Google monetize Android, in the face of further fragmentation and a competitor like Amazon helping itself to what is free but building its own commercial platform on top? Another open question, though my guess is that Google will find a way.

Google rationalised its services in 2012 and pushed hard on its social platform, Google+, but failed to make much dent on Facebook’s popularity.

At the end of 2012 we were reminded of the downside of reliance on cloud providers when Google pulled Exchange ActiveSync support from its free email service. Existing users are not affected, but new users will find it harder to set up Gmail accounts on devices such as Windows Phones. Free users can hardly complain, but if they have become reliant on a gmail address there is an element of lock-in which Google is now using to discourage users from using a competitor’s mobile device.

2013?

A few predictions. More Microsoft fireworks as the PC and laptop market continues to decline; Apple vs Android wars; a strong play from Google for the Office/Exchange/SharePoint market. What else? If the past is anything to go by, expect some surprises.

Review: Skullcandy Navigator, smart on-ear headphones with microphone and special controls for Apple devices

Skullcandy has released the Navigator on-ear headphones, using some of the same technology found in the over-ear Aviator though simplified and at a lower price. An inline microphone is included, with buttons to control call answer, play, pause and volume on iOS devices.

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The Navigator is a stylish device, with the glossy black finish on the outside of the ear cups nicely offset by sliver chrome trim and sliders. The cups fold inwards for storage and a silky drawstring bag is supplied. The cable is detachable, which is always a good thing since if you are are lucky the cable will detach when you trip over it rather than breaking internally, and if you are unlucky you can replace it.

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In the box you get a a guide to the “MIC3” button controls and a leaflet showing how to attach the cable, along with the headphones, bag and cable itself.

The soft inside of the ear pieces has a cutaway section showing the Skullcandy logo.

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While the designers no doubt thought this a nice touch, it looks like there is potential for the edges to lift or tear here, but only time will show whether this is a real concern.

Sound

The sound is decent but falls short of greatness, no more or less than you would expect at this price point. First impressions are good, with a smooth sound and adequate bass, but close listening revealed some compromises. The sound is a little recessed, with accentuated bass and slightly dulled treble, with the result that handclaps, for example, sound less real and natural than they should.

Listening to Sade’s By Your Side, with its strong rhythmic bass lines, is always revealing; it is on my list of difficult tracks. On an iPad this was disappointing, with the bass turning to mush and the treble detail getting lost too. Switching to a desktop PC and a dedicated headphone amplifier made a substantial improvement and the music became enjoyable, though still some distance from how it can sound with the best equipment.

Mirror in the Bathroom by the Beat (or English Beat) is a punchy and demanding track that is also good for revealing gear differences. The Navigators are claimed to have “punchy and powerful bass” but on this track they sounded too polite, losing too much of the rhythmic drive in the song, and again recessing the treble too much.

Adele’s Daydreamer sounded reasonable with forward vocals, though the Navigator loses some of the delicacy of the guitar picking and the sound is a little closed-in compared to better units.

The sound is unexceptional then; but good enough for casual use.

Having a microphone built in is great though. Plugged into Microsoft’s Surface RT tablet, this set made a great job of a Skype call with clear, solid sound at both ends of the call.

Controls

The Navigator’s inline microphone includes controls for use with iOS.

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The plus and minus buttons control the volume, while the central clicker is multi-function. One click is for play/pause, or to take a call if ringing. Two clicks in quick succession moves to the next track, and three clicks the previous track.

On the Surface RT the microphone worked fine, but the controls did nothing.

Comfort

Headphones are personal things and ideally you will try these before you buy. In general the design is good, with plenty of travel on the rails to which the ear pieces attach so that you can fit these headphones to the size of your head.

Unfortunately I found the clamping pressure too tight, though over time this may reduce a little. The result for me was that I could not wear these headphones comfortably for an extended period. This might not be the case for you; but I cannot agree with the “insanely comfortable” claim in the press release.

Conclusion

The design is beautiful, the inline microphone useful, and the sound is not too bad. Overall I rate these a reasonable but unexceptional purchase, but only if you can wear them without discomfort. If you prefer a slightly looser fit, these will not be for you.

The Skullcandy Navigator comes in three colours: Black, White or Royal Blue. It costs £84.99.

Mobile: Windows Phone appeal growing, iOS and Android secure say Titanium developers

Appcelerator and IDC have released their latest mobile developer report, in which nearly 3,000 users of the cross-platform development tool Titanium report on their views and intentions.

These reports are always interesting but experience suggests that they are poor predictors. A year ago, the Q4 2011 report told us:

Amazon’s new Kindle Fire ignites developer interest. When surveyed among 15 Android tablets, the lowcost, content-rich eReader was second only to the Samsung Galaxy Tab globally in developer interest. A regional breakdown shows Amazon edging Samsung in North America for the top slot. At 49% very interested in North America, the Kindle Fire is just 4 points less than interest in the iPad (53%) prior to its launch in April 2010.

Now, the Q4 2012 report says:

Amazon’s Kindle continues to struggle for developers’ interest. With less than 22% of mobile application developers “very interested” in building mobile apps for the device, the Kindle just barely breaks into developers’ top 10 app targets.

This is one example; a glance back through previous editions shows plenty of others, showing that developers struggle as much as the rest of us when it comes to guessing the value of future markets.

The report is still useful as a snapshot of how things look now, for cross-platform mobile developers. One question which is always asked, and therefore can be compared easily from one report to another, is the proportion of developers who are “very interested” in developing for each platform.

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The top 5 contenders here are relatively stable, with Apple iOS top (iPhone and iPad), Android next (phone and tablet), and HTML5 Mobile Web also strong at about 65%.

The lower ranges are more interesting, as developers change their minds about prospects for the minority players. Windows Phone dived to around 22% in August 2012 but grew strongly to 36% in this report. Windows tablets, which we should probably take to mean the new Windows 8 app platform, is about the same. BlackBerry has declined from over 40% in March 2010 to 9% today, though I would suggest this will inevitably increase in the next report which will be after the launch of BlackBerry 10.

What else is interesting? One thing is Apple “fragmentation”. The problem here is that Apple iOS now has six screen sizes, once you add iPad mini and iPhone and iPad with or without high-res Retina displays. This gives me pause for thought. The challenge of mobile apps is now closer to that of desktop apps, where you do not know what display will be used or how users will choose to  size the application window. Intelligent layout and scaling is key.

Apple is also increasingly awkward to work with:

More generally, 90% of developers believe that Apple has become more difficult, or about the same, to deal with over the past three years when it comes to application
submission, fragmentation, and monetization.

Part of the report concerns Microsoft Surface. This focus is puzzling, in that it is the Windows 8 app platform which really matters, rather than Surface itself. Another oddity is the questions put, with no option to say “Surface is great”. The most positive option was:

It is a nice piece of hardware, but Windows 8 needs a lot more than that to be successful

A rather obvious statement which apparently won the agreement of 36% of developers.

The report gets even sillier when it comes to market disruption:

The top three companies that developers perceive to be ripe for disruption are a veritable who’s-who of the biggest tech darlings

say Appcelerator and IDC. It is true; but the figures are tiny:

Microsoft (8% of respondents), Google (7% of respondents), and Facebook (7% of respondents).

In other words, over 90% of developers believe these three companies are not likely to be disrupted soon; a figure that strikes me as conservative, especially for Microsoft.

More impressive is that over 60% of developers believe Facebook will lose out in future to a mobile-first social startup. This was also true last time round; 66% in Q3 2012 and 62% in Q4 2012.

The length of time it took Facebook to release just a single native iOS app, coupled with the fact that a corresponding native Android app is still MIA, has proven that the company does not yet have a viable cross-platform mobile strategy.

say Appcelerator and IDC. A fair point; but Facebook’s primary asset is its network of relationships rather than its software and it is not easy to disrupt. I would also guess that disruption is more likely to come from Google as it promotes Google+ and builds it more aggressively, perhaps, into Android, along with apps for iOS and other platforms as needed, than from a startup. But like the developers in this survey, I am guessing.

The disruption of pay as you go hardware – and I do not mean leasing

Last week Amazon CEO Jeff Bezos spoke at a “Fireside Chat” with AWS (Amazon Web Services) chief Werner Vogels. It was an excellent and inspirational performance from Bezos.

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If there was a common theme, it was his belief in the merit of low margins, which of necessity keep a business efficient. Low margins are also disruptive to other businesses with high margins. But how low can margins go? In some cases, almost to nothing. Talking of Kindle Fire, Bezos remarked that “We don’t get paid when you buy the device. We get paid when you use the device.” It is the same pay as you go model as Amazon Web Services, he said, trying to remain vaguely on topic since this was an AWS event.

His point is that Amazon makes money when you buy goods or services via the device, not from profit on the device itself. He adds that this makes him comfortable, since at that point the device is also proving its value to the customer.

Google has the same business model with its Nexus range, which is why Google Nexus 7 and Amazon Kindle Fire are currently the best value 7” tablets out there. For Google, there is another spin on this: it makes the OS freely available to OEMs so that they also push Google’s adware OS out to the market. If you are not making much profit on the hardware, it makes no difference whether you or someone else sells it.

We do not have to believe that either Amazon or Google really makes nothing at all on the Kindle Fire or Nexus 7. Perhaps they make a slim margin. The point though: this is not primarily a profit centre.

This is disruptive because other vendors such as Apple, Microsoft, Nokia or RIM are trying to make money on hardware. So too are the Android OEMs, who have to be exceptionally smart and agile to avoid simply pushing out hardware at thin margins from which Google makes all the real money.

Google can lose too, when vendors like Amazon take Android and strip out the Google sales channels leaving only their own. This is difficult to pull off if you are not Amazon though, since it relies on having a viable alternative ecosystem in place.

But where does this leave Apple and Microsoft? Apple has its own services to sell, but it is primarily a high margin hardware company selling on quality of design and service. Apple is under pressure now; but Microsoft is hardest hit, since its OEMs have to pay the Windows tax and then sell hardware into the market alongside Android.

Ah, but Android is not a full OS like Windows or OSX. Maybe not … yet … but do not be deceived. Three things will blur this distinction to nothing:

1. The tablet OS category (including iOS) will become more powerful and the capability of apps will increase

2. An increasing proportion of your work will be done online and web applications are also fast improving

3. More people will question whether they need a “full OS” with all that implies in terms of maintenance hassles

Microsoft at least has seen this coming. It is embracing services, from Office 365 to Xbox Music, and selling its own tablet OS and tablet hardware. That is an uphill struggle though, as the mixed reaction to Windows 8 and Surface demonstrates.

Most of the above, I hasten to add, is not from Bezos but is my own comment. Watch the fireside chat yourself below.

Apple looks mortal

This has been a bad week for technical journalism. Everything was going according to script; new iPhone announced on 12th September; not really much new but oh, the design, oh, the performance, oh, the small touches. Then those with early access to devices poured forth their reviews: “probably the most beautiful smartphone anyone has ever made,” said The Telegraph, while Walt Mossberg on the Wall Street Journal said that “Apple has taken an already great product and made it better.”

Mossberg did say that the new Maps app in the iPhone5 was “the biggest drawback” though the faults he found were, in retrospect, minor. He observes the lack of public transport information, and add that “while I found Apple’s maps accurate, they tend to default to a more zoomed-in view than Google’s, making them look emptier until you zoom out.”

When iOS 6 was rolled out generally this week though, the public had a different take on the subject. One factor was that they looked at the maps in their own location, whereas early reviewers tend to be located in major cities. The big issue is not the lack of public transport routing, though that is an issue, but the poor quality of the data. It is simply not of release quality. One small example. Birmingham Airport is a significant destination in the UK, but if I search for it here, I get mysteriously directed to Aldridge Airport, 20 miles north.

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Note: “Aldridge Airport” closed in the sixties and is “Now an open space used for football, dogwalking and the buzz of radio controlled aircraft.”

Birmingham airport itself seems missing.

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This search is no challenge for Google Maps.

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Maps are important on a mobile device, and this was an instance where the technical press, labouring as usual under short deadlines and the unrealistic challenge of perfectly encapsulating the qualities of a complex product with a few days of skimpy research and a few hundred words, let the public down.

More significantly, it is the biggest PR disaster for Apple that I can think of in recent years, certainly since the launch of the iPod in 2001, which was in a sense the beginning of Apple’s mobile adventure. When a tube station puts out a notice mocking Apple’s maps you know that this is a problem that everyone is talking about, not just the Twitterati.

Why has Apple done this? It is paying the price for escaping Google dependence, a real problem, but one that you would have thought could have been better addressed by licensing maps from Microsoft or Nokia, both of which have better maps; or by sticking with Google a little longer while putting its own effort out as an alpha preview while it fixes the data.

Apple will no doubt fix its maps and the decision to break with Google may eventually look good, but it is hard to see how it can fix them quickly.

The big reveal here is how Apple is prioritising its long-term industry strategy ahead of the interests of its users. Apple has done this before; but never with such obvious harm to usability.

It is still, no doubt, a beautiful phone, and the maps issue will be solved, if only by using Google’s web maps instead.

Apple looks mortal though, and the script is not playing back as planned. People who once would only have considered Apple will now be more aware that alternatives are in some respects better. The longer the maps issue continues, the more significant will be the effect.

Apple should withdraw its broken maps, go back to Google at least temporarily and reinstate the old maps app.

Farewell to the Squeezebox

It looks as if Logitech has discontinued the Squeezebox, a range of devices for playing music streamed from the free Logitech Media Server. Logitech also runs a streaming service on the internet, Mysqueezebox.com, which supports internet radio, Spotify integration and more.

The Squeezebox devices are no longer on sale on Logitech’s web site, and a press release announces the Logitech UE range. This includes wireless speakers which play music via Bluetooth, a Smart Radio that connects to internet streaming radio and other services, earphones and headphones.

But what of Squeezebox? Here is the nearest I can find to an official announcement:

We’ve just announced our new brand, Logitech UE, and with it merging the design/engineering capability of Logitech and the Squeezebox product with the music know how of Ultimate Ears. We are positioning this new brand to serve music lovers across a wide range of music listening device, and amongst them the Logitech® UE Smart Radio.

Important for you to know, The UE Smart Radio can play alongside your Logitech Squeezebox products, but will operate and be controlled separately and will no longer receive updates. The team is working hard on releasing in a few weeks an optional software update for existing Squeezebox Radio users. This update will allow Squeezebox Radios to upgrade to the new Logitech UE Smart Radio experience.

Rest assured that the Squeezebox platform you’ve been enjoying over the years will continue to provide you access to a rich world of music and we’ll continue to address any questions or troubleshooting on our Logitech.com support page.

The news is sad but not surprising. Logitech is struggling with declining revenue and losses, and there are various reasons why the Squeezebox system no longer looks strategic. It works alongside iTunes but does not fit all that well with Apple products, it has always been a little bit too techie, and the era of filling huge hard drives at home with your music is probably in decline, thanks to internet streaming. I have been meaning to post about the good results I get from Google Music on the Nexus tablet, and of course there is Spotify.

I still love Squeezebox. If you want the uncompromised quality of lossless audio combined with multi-room support, where each player can play something different, it is a fantastic and cost-effective system. The Squeezebox Touch, reviewed here, is appreciated by audiophiles for its high quality audio.

Squeezebox might still be a viable for a company like Slim Devices, the original creator of the system, but makes less sense for a mass market company like Logitech, which acquired Slim Devices in 2006.

My thanks to the Squeezebox team for transforming audio at home for me and thousands of others.

Update: if you are wondering what is the future for Logitech Media Server (LMS) see this thread which has comment from a Logitech engineer. There is a new media server called UE Music Library (UEML) which is simplified compared to LMS and has no player control: the UE Radio can simply select music from the library and play it. No random play in UEML. UE Radio will not play music from LMS as far as I can tell. LMS is not going to receive major updates but will be supported with maintenance fixes for the time being.

The one thing missing from Windows 8 tablets announced so far: simplicity

This week at IFA in Berlin PC manufacturers have been showing off their shiny new Windows 8 tablets. Vendors are competing for who has the cleverest way of combining touch-screen, tablet, trackpad and keyboard into a single portable device. Here is the HP Envy:

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or take a look at this PC Pro preview of the Toshiba Satellite U920T:

Ratchets stretch up and down the panel’s rear, with a central puck keeping the action light and smooth, and the screen flips up and back with a fluid action.

Sony has a Surf Slider, Dell XPS Duo slots into a keyboard dock.

I do understand the reason for all these gimmicks. Sometimes you want a tablet, sometimes you want a laptop, and the idea is to combine them into a hybrid device, just as Windows 8 itself lets you flip between Modern UI (formerly known as Metro) and Desktop.

At the same time though, there is a risk that these vendors are not learning from the past. Two things in particular:

  • The failure of Microsoft’s first Tablet PC. Most models had twist screens and keyboards and styluses. The styluses were prone to getting lost, the twist screens and keyboards were expensive, and tablets became premium-priced devices that were inconvenient to use. Faced with the choice between Tablet PCs and cheaper, simpler laptops, most customers chose laptops.
  • The success of Apple’s iPad. A keyboard is an optional extra, but most manage without it. The screen has a single button, there are a couple of switches and a volume control on the side, it has a dock connector, and that is it. Nor is it premium-priced, at least, not in the context of Apple’s range.

Looking at the effort Microsoft has put into the touch-friendly Modern UI it is obvious that Microsoft has made provision for tablet-only users. Start screen, big icons, easy install and removal of apps, most of the frequently used settings available without going to the Desktop. It is also obvious that Microsoft intends Windows to go further in this direction. Office 2013 just has OneNote MX in the Modern UI, but more is coming.

Where then are the devices that focus on the simplicity of a single slate, with a wireless keyboard on offer if needed, priced to compete sensibly with Apple and Android tablets?

Maybe there will be some of these; but the messaging coming out of IFA is all wrong and I predict that once again many customers will opt for “just a laptop” once again and for the same reasons as before.

This of course will do nothing to disrupt the tablet/iPad market.

One other thing. The IFA unveilings make Microsoft’s forthcoming Surface look better than ever. This does have an optional keyboard, but it is built into a touch cover, and from what I can tell Microsoft has successfully avoided rachets and gears.

If Surface succeeds and flipping hybrids fail, you can be sure there will be a ton of Surface-a-likes at the 2013 IFA.