All posts by Tim Anderson

Contract Bridge on a tablet: Funbridge vs Bridgebase vs Bridge Baron

Bridge is an ideal game for a tablet, well suited to touch control and the kind of game you can play for a few minutes or a few hours at a time, which is excellent for travellers.

So what are the choices? Here is a quick look at some favourites.

Funbridge is available for iPhone, iPad and Android. There are also versions for Windows and Mac. The Android edition is the newest but works fine, though of all of them it is the iOS release that is the nicest to use.

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The way Funbridge works is that you always play against a computer, though this is on the internet rather than running locally, but your scores are compared with other humans playing the same hands. I have not tried the “Two players game” so I am not sure how that works, except that the other player has to be a “friend” in the Funbridge community system. It looks like you play with your friend against two bots.

Funbridge has a lot to like. The user interface is excellent, much the best of all the tablet bridge software I have used and better than most desktop bridge software too. There is a good variety of game options, including one-off games, tournaments of 5 games each, and a series ladder you can climb from 1 club to 7 no trumps. You can select one of 6 conventions, including ACOL, SAYC (American Standard), and 5 card major at three levels from beginner to expert. I think this is a hint that to get the best from Funbridge you should use the 5 card major system.

Another nice feature of Funbridge is that you can go back and replay a hand to try a different line of play. You can also see all the other scores on any hand, and how they were bid and played.

Funbridge is not perfect though. The bidding is eccentric at times, and it can be hard to persuade your partner bot to play in no trumps rather than a suit. There is definitely an art to winning at Funbridge that is a different from what it takes to win at a real bridge table.

Since you are playing against a cloud-based server, you can only play if you have an internet connection. Not so good for most flights.

Funbridge is a pay per game service. Currently 50 deals costs £1.49 (about 3p each) or if you pay more the per-deal cost falls to under 2p. Unlimited deals for a year costs £69.99.

That said, you can get 10 games a week for free, though you only get the 10 free games if you have no paid games in your account; slightly unfair to the paying customers.

Bridgebase is available for iPad, iPhone, Android and Amazon Kindle. Bridgebase also offers a browser-based game based on Adobe Flash. Like Funbridge, you can only play with an internet connection. You can either play with human opponents, or solo with three bots.

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Of course human opponents are more fun, though there are advantages to playing with bots. No pressure, you can think for as long as you like, and none of the issues which afflict online bridge, such as players simply disappearing when in a bad contract, or being bad tempered if you make a mistake.

The Bridgebase user interface is OK though feels clunky compared to the smoothness of Funbridge. As in Funbridge, you can compare your score with other human players even if you play against bots. You cannot replay games, but you can undo your play which means you can easily cheat against the bots if you feel so inclined. Against humans your opponents have to approve an undo, which they will be reluctant to do other then in cases of genuine mis-taps.

The biggest problem with Bridgebase is the standard of the bots, which is much weaker than Funbridge. The play can be quite bizarre at times, sometimes excellent, sometimes daft.

A weak feature is that if your computer partner wins the auction, it also plays the contract, sometimes badly. I do not see the point of this. You may find yourself playing “hideous hog” style (Victor Mollo’s character who always tried to play the contract) as it is painful reaching a good contract but watching the bot throw it away.

Bridgebase is free to play, though there are subscription options online to get some extra features.

Bridge Baron is available for Android, iPad, iPhone, Amazon Kindle and Barnes and Noble Nook. It is inexpensive (£13.99 currently on the App Store) but you have to pay separately for each platform. Unlike the other two games, Bridge Baron runs entirely on your device, which is good if you are offline, but means you do not compare your score against other humans. You can set the standard from novice to advanced.

Bridge Baron plays well enough to be fun, though well short of the best computer players. You can replay games at will. You can compare your score against the Baron’s score, review the bidding and play, and undo your play at will. You can also ask for a hint from the Baron.

The Bridge Baron user interface is basic, a little worse than Bridgebase (though faster) and much worse than Funbridge. I do not know why the card icons are so small; it is like playing on a huge table.

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Still, good fun and good value.

Conclusion

All three of these games have something to commend them. Funbridge for the best user interface and a standard good enough to be enjoyable despite a few eccentricities. Bridgebase for the option to play with real people, and for free play with bots. Bridge Baron for playing offline.

On the other hand, Bridgebase is spoilt by the poor play of its bots. Bridge Baron is dull because you cannot compare your score with other humans. Funbridge is the one I choose if I have some deals available, but can get expensive if you play a lot, and you will get annoyed with your computer partner from time to time.

There is nothing on a tablet that comes close to Jack Bridge for standard of play.

Finally, note there is no bridge app for Windows RT. So if you are a bridge addict with a Surface RT, you are out of luck.

RØDE Mic: High quality recording with iPhone or iPad

Interested in high resolution recording with an iOS device? It may be worth checking out the RØDE iXY which for $199 gets you a pair of cardiod capsule microphones which attach to the docking port on your iPad or iPhone (note that you will be holding your device upside down though it hardly matters).

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Using the associated app you can record at 24-bit/96Khz – good enough to allow some further processing while retaining high quality.

Suggested uses are recording concerts, broadcasting, or attaching to a camera for video with superior sound (though it might be easier to use a conventional external microphone).

Currently I travel with a separate device for recording so something like this is interesting. On the other hand, the recorder I use is small and light, the batteries last for days, and I can plug in any external microphone or use the one built-in. Still, an advantage of the RØDE iXY approach is that you get to use a lovely colour app for recording, and have one less device to keep charged up on the road.

Review: Logitech Z553 2.1 Speaker System

Logitech’s Z553 speaker system has a striking appearance, dominated by a cylindrical down-firing subwoofer which also contains the power supply and amplifier.

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Two small satellite speakers provide mid and high frequencies, each with two 2″ drivers and designed like binoculars stood on their side.

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Both the sub and the satellites have integrated stands including three firm rubber-spiked feet, preventing any rocking motion.

These speakers are designed for several scenarios:

  • Position the satellites either side of a computer screen on your desk, have the subwoofer on the floor.
  • Position the satellites either side of a television, subwoofer on the floor, sit back and enjoy.
  • Connect your smartphone or tablet for ad-hoc music or video.

One thing to avoid: do not site the satellites on the floor, where they will sound dreadful. They must be on a desk or table.

The system is purely analogue (no digital input or dock) and purely wired, though there is a wired remote which Logitech calls a “control pod”. This pod has a rotary on-off and volume control, a red power LED, and a small and fiddly bass adjustment control which seems primarily to set the volume of the subwoofer; it makes a dramatic difference to the level of bass.

Connections

The main connections for the Z553 are on the back of the subwoofer.

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Here you will find the power connector, 3.5mm stereo line in socket, left and right RCA inputs, RCA outputs for the satellite speakers, and a special connector for the control pod.

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The control pod has connections of its own. On the left of what I suppose is the back of the pod there is an additional line in and a headphone socket.

The top of the pod is the volume control and has a smooth, weighty feel that makes it good to operate, having said which the ergonomics of the pod are not quite right. It is too easy to spin the main volume control by accident when operating the bass control, or just by brushing against it with your hand. The cable for the pod is a nuisance and it is a shame Logitech does not provide a wireless remote.

By way of mitigation, many sources provide their own volume control. For example, I used the speakers with Logitech’s discontinued Squeezebox Touch as input, and was able to use the digital volume control remotely from a web browser or tablet.

The connections are not difficult, but if you hate wires this might not be the system for you.

Another oddity concerns the inputs. There are three inputs altogether: line-in jack on the Pod, line-in jack on the sub, and RCA on the sub. However there is no way to switch between inputs if you have several connected; the sounds will simply be combined.

The Z553 system goes pretty loud, but the gain is not quite sufficient in some cases. I connected a Nokia Lumia 800 smartphone and found that even at maximum volume on both phone and Z553, I was not getting the maximum possible undistorted output.

Sound quality

If you care mainly about sound quality, you will be impressed. I was. I tried the Z553 in several scenarios, including close listening on a desk and playing at the other side of the room. The bass is rich and deep, and the integration between the satellites and the subwoofer seamless. Volume was fine for normal listening, though it would not do for parties or if you like your music very loud.

Compare the Z553 to a mid-price hi-fi system, and you may wonder why you bothered spending more. To be fair, the Z553 does have limitations. Compared to my usual active monitors, there is a little smearing of notes and congestion, and the bass is a little soft. You do not get the startling realism and depth you get from a high-end system. The Z553 holds up well though, given the price difference.

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Pros and cons

The sound quality is great for the price, and the build feels good too. Just a few annoyances:

  • No input switcher
  • Awkward wired remote volume and tone control
  • Too many wires
  • Gain barely adequate for some sources

The styling is a matter of taste; I consider it inoffensive but would not recommend these speakers for their appearance. For me the sound quality is a higher priority, and for the price I cannot fault it. An excellent buy.

Specification

Subwoofer: 4 inches. Midrange drivers 2 inches.

Power: Satellites 2 x 10 watts RMS. Subwoofer 1 x 20 watts RMS. Max sound level quoted as 88dBc

Satellite speakers are 160mm (6.3″) high

Subwoofer cabinet is 381mm (15″) high and 160mm (6.3″) diameter

 

Amazon AutoRip: great service, or devaluing music?

Or possibly both. Amazon’s AutoRip service means that when you buy one of a limited, but considerable, range of CDs, you get an MP3 version in your Amazon cloud player for free. Even past purchases are automatically added, which means US customers have received emails informing them that hundreds or in some cases thousands of tracks have been added to their Amazon cloud player.

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The service adds value to CD purchases in several ways. You get instant delivery, so you can start listening to your music straight away, and when the CD comes in the post, you can enjoy the artwork and play it on your hi-fi for best quality.

Amazon is differentiating from Apple, which only sells a download.

An infernal creature lies in the details though. Here are a few comments from Steve Hoffman’s music forum:

Got Auto-rip Pink Floyd’s DSOTM 2011 mastering of the DSOTM SACD that I bought in 2003.

and

I now have autorips of cd’s I no loner own…..interesting concept.

and

I now have autorips of CDs I bought as gifts.

These customers have done nothing wrong. They bought a CD from Amazon and gave it away or sold it, but it is still in their Amazon history, so now they have the MP3s.

Another interesting point is that Amazon appears to treat all versions of the same recording as equal. This is why I have included the comment about the Pink Floyd album above. Record companies have done well over the years by persuading fans to buy the same CD again in a remastered version, sometimes with bonus tracks. The Beatles 2009 remastered CDs are a well-known example. But if customers with unremastered CDs are now getting remastered MP3s automatically, this type of sale is harder to make.

The gift issue is more serious. The terms and conditions say:

Albums purchased in orders including one or more items marked as “gifts” at purchase are not eligible for AutoRip.

and intriguingly:

If you cancel your order or return this album, our normal order cancellation and product return policies will apply regarding the physical version of this album. However, if you download any of the tracks on the MP3 version of the album from your Cloud Player library (including if you have enabled auto-download to a device and any of the tracks on the MP3 version of the album auto-download), you will be considered to have purchased the MP3 version of the album from the Amazon MP3 Store and we will charge your credit card (or other payment method) for the then-current price of the MP3 version of the album (which will be non-refundable and may be a higher price than the physical version of the album).

Someone therefore has thought about the problem, though I predict unhappy customers, if they buy a faulty CD, return it, and find they have been charged anyway thanks to an auto-download feature of which they might not understand the implications.

Note also that many CDs are purchased as gifts without being marked as gifts in Amazon’s system. The idea of marking items as gifts is that you can have gift wrapping and get an item sent to another address, but if you plan to do your own wrapping, it is not necessary.

Here is something else. Audio enthusiasts are not happy with MP3s, preferring the real and/or psychological benefits of the lossless CD format for sound quality. For many people though, the audio is indistinguishable or they do not care about the difference.

What do you do if you receive a CD in the post, having already downloaded and enjoyed the MP3 versions of the tracks? I imagine some customers will figure that they have no use for the CD and sell it.  Provided they do not return the CD to Amazon, I cannot see anything in Amazon’s terms and conditions that forbids this, though I can see ethical and possibly legal difficulties in some territories.

The consequence is that someone may lose a sale.

Subscription is the future

My view on this is simple. The only sane way to sell music today is via subscription – the Spotify or Xbox Music model. The idea of “owning” music (which was never really ownership, but rather a licence tied to physical media) is obsolete with today’s technology.

Amazon’s new initiative demonstrates how little value there is in a downloaded MP3 file – so vanishingly small, that it can give them away to past customers for nothing.

A good quarter for Nokia, but Lumia still has far to go

Some good news from Nokia at last. The company reports sales ahead of expectations along with “underlying profitability” in the fourth quarter of 2012.

Success for Windows Phone? It is a positive sign, but short of a breakthrough. Here are the details. I am showing three quarters for comparison: fourth quarter 2011, third quarter 2012, and fourth quarter 2012.

  Q4 2011 Q3 2012 Q4 2012
Mobile phone units, millions 113.5 77 79.6
Smartphone units, millions (Lumia in brackets) 19.6 (?) 6.3 (2.9) 6.6 (4.4)

Looking in more detail at the Smartphone units, the Q4 2011 smartphones were mostly Symbian. Lumia (Windows Phone) was launched in October 2011 but with only two models and limited territories (it also sold short of expectations, and rumour has it, with a high rate of returns).

Lumia units increased by 51% over Q3, but considering that Q3 was a bad quarter as customers waited for Windows Phone 8 that is a decent but not stunning improvement. Lumia units exceeded Symbian units, but remain far short of what Nokia used to achieve with Symbian.

There is also a warning about Q1 2013:

Seasonality and competitive environment are expected to have a negative impact on the first quarter 2013 underlying profitability for Devices & Services, compared to the fourth quarter 2012.

That said, here is what Nokia said in the Q3 release:

Nokia expects the fourth quarter 2012 to be a challenging quarter in Smart Devices, with a lower-than-normal benefit from seasonality in volumes, primarily due to product transitions and our ramp up plan for our new devices.

It looks as if the company prefers to be cautious in its financial statements.

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NVIDIA Tegra 4 chipset: faster performance, longer battery life

NVIDIA has announced the Tegra 4 chipset, which combines an NVIDIA GPU with a quad-core ARM Cortex-A15 CPU.

According to ARM, the Cortex-A15 delivers around twice the performance of the Cortex-A9, used in Tegra 3, and is able to address up to 1TB of RAM.

The Tegra 4 GPU has 72 cores, compared to 12 cores on Tegra 3.

In addition, NVIDIA is including what it calls “Computational Photography Architecture” which uses both CPU and GPU to improve photographic capability.

The part of the announcement that most caught my eye though is the claim of “up to 45 percent less power than its predecessor, Tegra 3, in common use cases”.

Tegra 4 will enable high-performance smartphones, but I am more interested in what this and other next-generation chipsets will offer for tablets. Microsoft’s Surface RT would be more compelling with Tegra 4, rather than its current Tegra 3, since it suffers from poor performance in some cases (Excel, for example) and longer battery life would do no harm either.

There will be even less reason to want a laptop.

NVIDIA’s newly announced Project SHIELD gaming portable also uses a Tegra 4 chipset.

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I am done with laptops

2012 was the year I lost interest in laptops. It happened in February, when I was in Seattle and purchased a Samsung Windows 7 Slate for the purpose of testing Windows 8.

This Slate has an Intel Core i5 CPU and is a flawed device. With Windows 7 it was particularly bad, since Windows 7 is not much fun for touch control. Windows 8 is much better, though now and again the screen will not respond to touch after being woken from sleep, and a cold reboot is needed.

That said, performance is fine, and the Slate has a couple of characteristics which I like. One is small size. It fits easily in almost any bag. In fact, I can put this Slate, an iPad and a Surface RT in a bag and they take up no more room that with a typical 15.6” laptop.

The second is convenience. If you are travelling, a laptop is an awkward and unsocial thing. I have come to dislike the clamshell design, which has to be unfolded before it will work, and positioned so that you can type on the keyboard and see the screen.

I do not pretend that desktop Windows has a great user interface for touch control, but I have become more adept at hitting small targets in the likes of Outlook. In addition, many tasks like browsing the web or viewing photos work fine in the touch-friendly “Metro” personality of Windows 8.

What about when you need to sit down and do some serious typing, coding, or intricate image manipulation? This is when I pull out a keyboard and mouse and get something similar to a laptop experience.

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The above shows my instant coffee-shop office, with wireless keyboard and mouse, and internet connection through mobile phone. Though I have abandoned the keyboard and mouse shown, preferring a Bluetooth set I picked up late last year which leaves does not require a free USB port.

I am not sure why I would ever want another laptop. When in the office, I prefer a PC under the desk to a laptop on the desk. A tablet, whether Windows, Android or iOS, works better for mobility, even if mobility means watching iPlayer in the living room rather than travelling around the world.

Nor do I like hybrid tablets with twisty screens and keyboards, which lose the simplicity and instant usability of the tablet concept. I make an exception for Microsoft’s Surface RT, particularly with the touch keyboard cover, which does not get in the way or take up significant space, but does form a usable keyboard and trackpad when needed. There will always be an advantage to using a physical keyboard, since even if you get on fine with a soft keyboard there is no escaping the large slice of screen it occupies. Well, until we can type with detected thought processes I guess.

I am told that an iPad with a Logitech Ultrathin keyboard is also a nice combination, though I have not tried this yet.

Review: Logitech t620 Touch Mouse for Windows 8

Slowly but surely, the humble mouse has been getting more sophisticated. The first examples had just one button. Then came two buttons, then two buttons and a scroll wheel (which is also a third button), and of course wireless so you get a tidier desk at the expense of regular battery replacement.

The touch mouse takes the concept further, with a surface that detects gestures as well as clicks. Logitech’s t620 has an unblemished smooth polished surface and works by detecting where and how you stroke or tap it. It also has a physical click which functions as right, left or middle click depending where and how you click it. Middle click is the trickiest: click the lower 2/3 of the mouse with 2 fingers.

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The “scroll wheel” on the t620 is a matter of stroking the mouse vertically pretty much anywhere on its surface. It takes some adjustment, but has an elegance that a mouse with physical controls lacks. The downside is occasional lack of precision, on which I have more to say below.

This is a smart mouse, and comes with a small bag, a USB wireless receiver, and a printed setup guide. It runs on 2 AA batteries, though you can use just one if you prefer and it will still work. I found it a lightweight mouse even with both installed.

When you connect the mouse for the first time, Windows 8 will prompt to download the SetPoint control software, or you can download this from Logitech if the automatic download fails for some reason.

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Windows 7 is also supported, though some of the gestures, like Show Charms, are specific to Windows 8. The mouse works fine on a Mac though without any gesture support as far as I can tell; you do get right and left click, scrolling and so on.

I also tried the mouse on Surface RT, with puzzling results. A driver seemed to be installed, but no SetPoint software, and some gestures work but not others. My favourite, Show Charms, does not work on the Surface RT.

The SetPoint software is rather good, and shows a mini video demonstration of each gesture. You can also enable or disable each gesture, and in some cases set options. For example, you can have a double-tap show the Windows start screen either when executed anywhere on the mouse, or only when carried out on the lower 2/3. The trade-off is convenience versus the risk of triggering the action accidentally.

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Another important setting sets the pointer speed. I found the speed too fast on the default setting, which means the pointer shoots across the screen and is hard to control. Reducing the speed a couple of notches fixes this.

Windows has its own pointer speed setting too, and I guess it depends whether you want to set this globally for any mouse, or specifically for the t620. One thing I noticed using SetPoint is that the mouse speed is faster immediately after booting, until the SetPoint software starts running.

The USB wireless receiver is a Logitech Unifying Receiver, which means you can connect other Logitech devices such as a wireless keyboard through this single receiver. This could be important if you have something like a Slate with only a single USB port. For the same reason, I prefer Bluetooth devices on a Slate, though connection can be more troublesome. It is time the hardware manufacturers got together with Microsoft to improve wireless device connectivity without needed USB dongles.

The gestures

How about the gestures then? You get the following special actions:

  • Middle click (click lower 2/3 of mouse with 2 fingers)
  • Start Screen (double-tap lower 2/3 with 1 finger)
  • Show desktop (double-tap lower 2/3 with 2 fingers)
  • Switch applications (swipe from left edge)
  • Show Charms (swipe from right edge)
  • Vertical scrolling (swipe up and down)
  • Horizontal scrolling (swipe left and right)
  • Back/Forward (swipe left and right with two fingers)

You can also set scroll options. I tried with and without inertia, which lets you flick for an iPad-like continuous decelerating scroll, and decided that I like the feature.

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How well do the gestures work? Fairly well, but the problem with any touch device is that you can sometimes trigger actions by accident. I found this a problem in the browser, which has gestures for Back and Forward, with pages disappearing unbidden. The solution is to disable any features that do not work for you.

There is also a problem with horizontal scrolling versus the actions that swipe from left or right. It is easy to trigger a swipe action when trying to scroll.

Sometimes the mouse seems inexplicably fussy about what will or will not trigger an action. I like the Show Charms gesture, because this is otherwise awkward to do using the mouse. It does normally work, but sometimes I swipe in and nothing happens. This may improve with practice, or maybe it is a bug somewhere, I am not sure.

In general, practice does make a difference. For example, I discovered that a very light double-tap is best for the Start Screen gesture. In general, this device responds well to a light touch; trying to force a gesture to work with firmness seems counter-productive.

These issues illustrate the point that a touch device introduces an element of imprecision which some will find infuriating. If you play games with fast action and where any mis-click could be fatal, this mouse is not suitable.

The gain is significant too. The ability to do more with the mouse means less switching between mouse and keyboard. The quick flick to Show Charms makes Windows 8 more user-friendly, if you are using it without a touch screen.

Overall I like it, but be prepared for some time learning to get the best from this mouse, and expect to change some of the settings from the default.

 

Async USB audio streaming at 24-bit 192Khz with Logitech Squeezebox Touch

The discontinued Logitech Squeezebox Touch is a fine product for multi-room audio streaming, though sadly discontinued. The Touch is limited to a maximum audio resolution of 24-bit and 96Khz – or is it? While this is true of the internal DAC (Digital to Analogue Converter), an audio enthusiast known as Triode set about modifying the firmware to output higher resolutions.

Another aspect of his work was to enable use of the USB port on the Touch, which was originally designed for attaching storage, to support an asynchronous USB DAC. The idea of async USB audio is that the clock which controls the decoding is in the DAC and independent of the source. There is an explanation by Vincent Kars here:

In this mode an external clock is used to clock the data out of the buffer and a feedback stream is setup to tell the host how much data to send.

A control circuit monitors the status of the buffer and tells the host to increase the amount of data if the buffer is getting too empty or to decrease if it’s getting too full.
Since the readout clock is not dependent on anything going on with the bus, it can be fed directly from a low jitter oscillator, no PLL need apply.

Is async USB audio really necessary? Is any resolution above 16/44 necessary for playback? I am sceptical, but after getting hold of a Teac UD-H01 which supports both async USB and resolutions up to 24/192 I thought it would be fun to try it. 

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I followed the steps here which worked perfectly. They involve installing a Squeezebox app called Enhanced Digital Output, and installing a modified Linux kernel (the Touch runs Linux). The modifications are reversible, which is reassuring.

I then tried one of the the few Flac-encoded music files I have in 24/192 format. I still cannot tell you whether either the format or the asynchronous aspect makes a difference; but I can say that the sound is exceptionally good, though it also sounds excellent with well-mastered 16/44 sources.

Subjectively it improves on the internal DAC in the Touch, with deeper bass, a more spacious sound, better separation between instruments, more natural vocals, and all the usual hi-fi clichés.

Leaving that aside though, kudos to Triode for his achievement.

Review: Skullcandy Navigator, smart on-ear headphones with microphone and special controls for Apple devices

Skullcandy has released the Navigator on-ear headphones, using some of the same technology found in the over-ear Aviator though simplified and at a lower price. An inline microphone is included, with buttons to control call answer, play, pause and volume on iOS devices.

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The Navigator is a stylish device, with the glossy black finish on the outside of the ear cups nicely offset by sliver chrome trim and sliders. The cups fold inwards for storage and a silky drawstring bag is supplied. The cable is detachable, which is always a good thing since if you are are lucky the cable will detach when you trip over it rather than breaking internally, and if you are unlucky you can replace it.

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In the box you get a a guide to the “MIC3” button controls and a leaflet showing how to attach the cable, along with the headphones, bag and cable itself.

The soft inside of the ear pieces has a cutaway section showing the Skullcandy logo.

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While the designers no doubt thought this a nice touch, it looks like there is potential for the edges to lift or tear here, but only time will show whether this is a real concern.

Sound

The sound is decent but falls short of greatness, no more or less than you would expect at this price point. First impressions are good, with a smooth sound and adequate bass, but close listening revealed some compromises. The sound is a little recessed, with accentuated bass and slightly dulled treble, with the result that handclaps, for example, sound less real and natural than they should.

Listening to Sade’s By Your Side, with its strong rhythmic bass lines, is always revealing; it is on my list of difficult tracks. On an iPad this was disappointing, with the bass turning to mush and the treble detail getting lost too. Switching to a desktop PC and a dedicated headphone amplifier made a substantial improvement and the music became enjoyable, though still some distance from how it can sound with the best equipment.

Mirror in the Bathroom by the Beat (or English Beat) is a punchy and demanding track that is also good for revealing gear differences. The Navigators are claimed to have “punchy and powerful bass” but on this track they sounded too polite, losing too much of the rhythmic drive in the song, and again recessing the treble too much.

Adele’s Daydreamer sounded reasonable with forward vocals, though the Navigator loses some of the delicacy of the guitar picking and the sound is a little closed-in compared to better units.

The sound is unexceptional then; but good enough for casual use.

Having a microphone built in is great though. Plugged into Microsoft’s Surface RT tablet, this set made a great job of a Skype call with clear, solid sound at both ends of the call.

Controls

The Navigator’s inline microphone includes controls for use with iOS.

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The plus and minus buttons control the volume, while the central clicker is multi-function. One click is for play/pause, or to take a call if ringing. Two clicks in quick succession moves to the next track, and three clicks the previous track.

On the Surface RT the microphone worked fine, but the controls did nothing.

Comfort

Headphones are personal things and ideally you will try these before you buy. In general the design is good, with plenty of travel on the rails to which the ear pieces attach so that you can fit these headphones to the size of your head.

Unfortunately I found the clamping pressure too tight, though over time this may reduce a little. The result for me was that I could not wear these headphones comfortably for an extended period. This might not be the case for you; but I cannot agree with the “insanely comfortable” claim in the press release.

Conclusion

The design is beautiful, the inline microphone useful, and the sound is not too bad. Overall I rate these a reasonable but unexceptional purchase, but only if you can wear them without discomfort. If you prefer a slightly looser fit, these will not be for you.

The Skullcandy Navigator comes in three colours: Black, White or Royal Blue. It costs £84.99.